
We got the twins down on hard mode the other day and it gave us two lots of gloves, and a helmet.
Also the day before that i got my second age sword, and it turned out fairly well i feel. We figured a few extra things out for tanking the twins so it was very smooth and our attempts were good, as it seamed the healers were much more on the ball this time around, and damage was much smoother, making us kill the twins within 3 seconds of each other, it was picture perfect.
Looking forward to next Mondays raid again and Wednesday, with a bit of luck we will get some more double drops, and gear up the guild in double time!

Some interesting things on American forums at the moment with things that may come to class change, how ever wardens due to things being done in ABC order, will be last to get their say. Few things i will want to bring up is power consumption and that id love us to have an ability like enrage that guardians have, it would make threat switching much better and if we happen to die it allows us to get back in to our role as a tank faster and with out having to expend 50% of our power pool.
and for the extra legacy id love to see some threat on javelin ability's, i am still confused as to why our passive has threat on non-legendary items yet our super special legendary do not. And for what set extras we find most useful, well i think 60% extra threat transfer takes the prize here, its a very good skill, almost making it Increased threat transfers rather then moderate, as for least useful id have to say the BG set 5 part... very underwhelming.